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Re: NYC Minimum Curve Radius

Posted by RonInBayside on Sat Oct 1 16:08:03 2005, in response to Re: NYC Minimum Curve Radius, posted by JayZeeBMT on Sat Oct 1 07:52:24 2005.

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There are some great posts here which I have been reading.

A long time ago, I remember looking at "turning circles" printed on punch-out cards. These were produced as part of an air combat historical board game.

You and your opponent picked out the airplanes you wanted to portray in a dogfight, and then matched each airplane to its set of turning circles, depending on the maximum instantaneous or sustained g forces the airplane could withstand, its thrust-to-weight ratio (it's nice to be at least at unity) and modifiers listed on a table for things like a delta wing (bleeds energy in tight turns - not good), forward canards (improves handling at slower speeds) and other factors.

I still remember a simple formula I used to get the number of degrees one could traverse in a 10 second move: Z/M * 9.6881955 where Z = number of g's, M = mach number. It produced results very close to the real thing.

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